How Videogames Are Helping Teachers Play ➶
Elise Favis, writing at the Washington Post:
Instead of a physical trip to Greece, Péloquin proposed, what if his students could digitally tour Greece — or even better — explore it as it was thousands of years ago? He first weighed the potential of virtual reality, but soon pivoted toward a video game.
Alongside its action-packed fictional story line, Assassin’s Creed: Odyssey includes a robust education mode and a research-based recreation of ancient Greece. Péloquin’s students will play individually in the coming weeks from their homes and use that as the foundation for their reports.
Péloquin isn’t alone in investigating the potential of video games as education during the covid-19 crisis. Teachers are utilizing widely played games like Roblox and Minecraft to demonstrate scientific principles like climate change or cellular biology, and those games’ publishers are making their platforms as accessible as possible to educators during the crisis. As teachers around the world seek creative ways to engage homebound students with coursework, video games are aiding that effort.
Good to see more people finding out about the value of play.
# Sunday, 26 April 2020
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