- Dying is a form of education ➶
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Gabriel Winslow-Yost, writing about Elden Ring at Harper’s Magazine:
One of the insights underpinning FromSoftware’s games is a recognition of the opportunity that the medium presents—an opportunity not for narrative simplicity, as it has been seen in the past, but for a new kind of complexity, a centerless, centrifugal form of storytelling, defined by discontinuity and uncertainty and yet, at the same time, propulsion and accessibility.
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Possibly Related:
- Archive
- Defeating Heisenberg
- Warren Spector Writes a Blog Post
- Noita and Other Game Articles
- Death as a Feature, Not a Bug
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