Spacebourne 2

❦ First Published on

A screenshot of Spacebourne 2 linked to the HyperTextHero Spacebourne 2 YouTube playlist.

Jotting down my thoughts on indie spaceship and looter shooter combat exploration game Spacebourne 2 here amid the bits and bytes of the digital ether web world.

Gameplay videos are recorded live at twitch.tv/hypertexthero.

Notes

  • Autosave feature needed when getting in and out of ship to avoid frustration.
  • Equipping character perks is somewhat confusing. The interface could do with sound effects for hovers and clicks.
  • Nice kill sound effects.
  • Collision boxes of points of interest on planet surfaces can be buggy.
  • Not enough visual feedback on health status makes deaths too sudden.
  • Press Left Alt to drift in space when piloting the ship.
  • Press U to find radio volume control knob.
  • Enemies are affected by gravity and have detachable body parts in on-foot combat.
  • Bravo on making a game that lets you take off, fly to space, and land on a another planet, and get in and out of your ship anywhere, including space. Elite needs this.
  • Voice of first character you meet upon waking up needs improvement. The voice of Axa, the guy in the dilapidated station, is much better.


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