Have to, want to ➶

Jesse Schell talks about games and how engagement makes for better education.

Efficiency, or have to: Avoiding negative consequences.
Pleasure, or want to: Seeking positive consequences.

Good games have:

  • Clear feedback
  • A sense of progress
  • The possibility of success
  • Mental and physical exercise
  • A chance to satisfy your curuiosity
  • A chance to solve a problem
  • A feeling of freedom

✶ Published

· ˖ ✦ . ˳

Come with me in creative journeys through music and play by subscribing to my YouTube and Twitch channels. ❤︎ Did you enjoy this post? You can buy me a moment of time.


Possibly Related:

˳ · ˖

Prior entry:
Next entry: