Video game fonts
An ongoing list of typefaces, or fonts, used in various video games I’ve played. It includes fonts in game user interfaces (UI) and marketing materials, and there may be guesses and mistakes.
I’ve identified these with the following tools: Friends, internet citizens, websites like What The Font, books, Mark I Eyeball, and design work experience.
- Arc Raiders: ITC Avant Garde Gothic Pro (Logo, modified)
- Arma 3: Purista (UI)
- Celeste: Renogare
- Death Stranding: EX PS Medium Neon (UI)
- Deep Rock Galactic: Danger Flight
- Delta V: Rings of Saturn: Audiowide
- Elden Ring: Agmena Pro for user interface
- Elite: Dangerous: Eurostile
- Fallout76: Overseer, Chowderhead, Sharetec, etc.
- Grand Theft Auto V: Pricedown
- Helldivers 2: FS Sinclair
- Horizon Zero Dawn: Horizon
- Mount & Blade II: Bannerlord: FF Meta (UI dialogue)
- NieR: Automata: Benguiat Book
- No Man’s Sky: Geo Sans NMS
- Noita: Noita (custom font)
- Terraria: Andy Bold
- Valheim: Norse
- War Thunder: Amarillo USAF
- Watch Dogs: Legion: Hacked (Logo)
- Yakuza 0: Edo SZ
- Zelda BotW: FOT-Rogin ProN (UI)
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Possibly Related:
- Modern font stacks
- Monaspace type system
- Our interfaces have lost their senses
- Variable fonts
- Good user interface design
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