Complementary books and video games
A list of good book and video game pairings to read and play together and inspire each other.
1984 by George Orwell;
Lord of the Flies by William Golding;
First Blood by David Morrell;
Moby-Dick by Herman Melville;
Casino Royale by Ian Fleming;
& Metal Gear Solid 5: The Phantom Pain.
Braiding Sweetgrass by Robin Wall Kimmerer
& Valheim.
Cleopatra: A Life by Stacy Schiff;
Invisible Cities by Italo Calvino;
& Assassin’s Creed Origins.
Cosmos by Carl Sagan;
2001: A Space Odyssey by Arthur C. Clarke;
& Elite: Dangerous.
Do Androids Dream of Electric Sheep by Philip K. Dick
& Deus Ex: Human Revolution.
Frankenstein; or, The Modern Prometheus - 1818 Edition by Mary Shelley & The Witcher 3.
Heart of Darkness by Joseph Conrad
& Far Cry 2.
Kwaidan: Stories and Studies of Strange Things by Lafcadio Hearn
& Sekiro: Shadows Die Twice.
Oryx and Crake by Margaret Atwood
& Fallout 4.
Roadside Picnic by Arkady and Boris Strugatsky
& Stalker: Shadow of Chernobyl.
The Death and Life of Great American Cities by Jane Jacobs
& Sim City.
The First and Last Freedom by Jiddu Krishnamurti
& Everything.
The Hunger Games by Suzanne Collins
& Plunkbat.
The Long Goodbye by Raymond Chandler
& Max Payne.
The Lord of The Rings by J.R.R. Tolkien
& Nethack.
To Fly and Fight by Bud Anderson
& IL-2 Sturmovik.
Wind, Sand, Stars by Antoine de Saint-Exupéry
& Microsoft Flight Simulator.
Yeager: An Autobiography by Chuck Yeager
& Digital Combat Simulator.
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Possibly Related:
- Two thousand and twenty-three
- The Universe or Nothing
- Books for thinking and learning
- Flights last fortnight tonight
- Ignore Plot & Geralt for Witcher 3 Fun
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Prior entry: Perceptive game writing
Next entry: Space Invaders