Complementary Books & Video Games
❦ First Published on
A list of good book and video game pairings to read and play together and inspire each other.
1984 by George Orwell;
Lord of the Flies by William Golding;
First Blood by David Morrell;
Moby-Dick by Herman Melville;
Casino Royale by Ian Fleming;
and Metal Gear Solid 5: The Phantom Pain.
Braiding Sweetgrass by Robin Wall Kimmerer
and Valheim.
Cleopatra: A Life by Stacy Schiff;
Invisible Cities by Italo Calvino;
and Assassin’s Creed Origins.
Cosmos by Carl Sagan;
2001: A Space Odyssey by Arthur C. Clarke;
and Elite: Dangerous.
Do Androids Dream of Electric Sheep by Philip K. Dick
and Deus Ex: Human Revolution.
Frankenstein; or, The Modern Prometheus - 1818 Edition by Mary Shelley and The Witcher 3.
Heart of Darkness by Joseph Conrad
and Far Cry 2.
Kwaidan: Stories and Studies of Strange Things by Lafcadio Hearn
and Sekiro: Shadows Die Twice.
Oryx and Crake by Margaret Atwood
and Fallout 4.
Roadside Picnic by Arkady and Boris Strugatsky
and Stalker: Shadow of Chernobyl.
The Death and Life of Great American Cities by Jane Jacobs
and Sim City.
The First and Last Freedom by Jiddu Krishnamurti
and Everything.
The Hunger Games by Suzanne Collins
and Plunkbat.
The Long Goodbye by Raymond Chandler
and Max Payne.
The Lord of The Rings by J.R.R. Tolkien
and Nethack.
Wind, Sand, Stars by Antoine de Saint-Exupéry
and Microsoft Flight Simulator.
Yeager: An Autobiography by Chuck Yeager
and Digital Combat Simulator.
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Possibly Related:
- Two Thousand and Twenty-Three
- The Universe or Nothing
- Books for Thinking and Learning
- Flights Last Fortnight Tonight
- Ignore Plot & Geralt for Witcher 3 Fun
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Prior entry: Perceptive Game Writing
Next entry: Space Invaders