Prince of Persia
❦ First Published on
I first played the jumping and parrying to avoid death video game Prince of Persia on an IBM 386 at a friend’s house. I never saved the princess, though I did wall-run to the end of a later version called The Sands of Time.
Needing games that I can play from any computer while traveling, I’m going to play both the original using SDL (source code) or JS versions, and also the latest Prince of Persia: The Lost Crown, which has been compared to Hollow Knight and Ori, and see if I can reach their finales.
Jordan Mechner, the original game’s creator, has made an illustrated book about the making of the game, which should be arriving soon at HyperTextHero World Headquarters, and in the spirit of the creative process I’ll be keeping Prince of Persia gameplay notes and links to streams here, once they begin again (early March).
Peace out for now.
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Possibly Related:
- Noita
- Jordan Mechner's 20 Tips on Making Games (PDF)
- 🪄 First Noita Win
- Everspace 2 Seems Dope
- The Making of Prince of Persia
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Prior entry: Pixel Heart

