Kojima’s Strange, Unforgettable Videogame Worlds ➶
Adrian Chen writing in the New York Times about one of the world’s best video game designers, Hideo Kojima:
At times, he seemed to be describing a fairly conventional action game, with vehicles and combat and a world to explore. At others, Death Stranding sounded like nothing that had come before. Kojima said it would initiate an entirely new genre, the “strand” genre: “You will attempt to bridge the divides in society,” he wrote on Twitter, “and in doing create new bonds or ‘Strands’ with other players around the globe. Through your experience playing the game, I hope you’ll come to understand the true importance of forging connections with others.”
Despite its flaws Metal Gear Solid V remains one of my all-time favorite video games, and July needs to hurry up and get here.
# Sunday, 3 May 2020
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